Time & Travel

Time:

DM's decide on a time-skip every once in a while, which will progress time for all group members whether active or not. Usually, time skips also grant a nice stat/mastery point boost as well as some Jutsu training, but it's up to you how to fill up the 'gap' of the timeskip. Were you out training? Were you doing dangerous missions? Or mostly sitting home and eating cookies? ''Time skips usually cover between 3 – 12 months of roleplay time. They mostly serve to keep the world dynamic and progressing, to allow people to change their characters as they grow up, to see families of actual rp characters, as well as providing the DM's a good plot device, amongst other reasons!''

Travel:

To travel outside your village requires permission from your squad leader or the Kage, unless you are of Jounin rank or higher or have gotten special permissions. If opting to break this rule, prepare to be written down as a missing-nin or a rogue-nin: both of which can lead to heavy repercussions including but not limited to a bounty being placed on your head.

''OOC: A travel request needs to be made before travel. Once approved, your travel timer starts. You are free to roleplay your journey in full, partially, or not at all.''

1 IRL hour = 1 IRP day + 10 Action points (Remember, a night's sleep followed by a meal resets your action points but don't forget about guard duty!)

''Traveling long distances takes IRL time to add a sense of weight and reality to your journey. But more importantly, make note, traveling through a hostile area increases the chances of an ambush or other unfortunate events! (Which will increase the duration of your travels.) You can choose to auto-travel, relying on your passive awareness (Agility, passive sensory/detection Jutsu, etc) which the dm will take into account.''

Land of Fire

To Land of Earth (Hostile): 1 IRL Hour

To Land of Water (Neutral): 2 IRL Hour

To Land of Lightning (Neutral): 3 IRL Hours

To Land of Wind (Neutral): 3 IRL Hours

Land of Earth

To Land of Fire (Hostile): 1 IRL Hour

To Land of Water (Neutral): 3 IRL Hours

To Land of Lightning (Neutral): 4 IRL Hours

To Land of Wind (Neutral): 1 IRL Hour

Land of Lightning

To Land of Fire (Neutral): 3 IRL Hours

To Land of Water (Neutral): 3 IRL Hours

To Land of Earth (Neutral): 4 IRL Hours

To Land of Wind (Neutral): 5 IRL Hours

Land of Wind

To Land of Fire (Neutral): 3 IRL Hours

To Land of Water (Neutral): 4 IRL Hours

To Land of Earth (Neutral): 1 IRL Hour

To Land of Lightning (Neutral): 5 IRL Hours

Land of Water

To Land of Fire (Neutral): 2 IRL Hour

To Land of Wind (Neutral): 4 IRL Hours

To Land of Earth (Neutral): 3 IRL Hours

To Land of Lightning (Neutral): 3 IRL Hours

The Map: https://i.pinimg.com/originals/48/82/69/488269aec71a95b8509e68ff5ddb3031.png